Serious sam d11/13/2022 ![]() These, as well as ammunition, can be purchased from shops using currency dropped by enemies that are killed by player characters. ![]() In Serious Sam Double D XXL, each type of weapon has four distinct upgrades. The game automatically saves the progress at checkpoints, while quicksaves can be performed manually. Some collectibles are hidden, among them unlockable challenges that pit the player against a certain number of enemies with a pre-determined arsenal. Some level sections continuously spawn enemies until enough corpses pave the way, either vertically or horizontally, for Sam to proceed. Upon death, enemies' corpses persist in-place and become navigable platforms. Sam's movement direction can be adjusted mid-air. Among other techniques, wall jumps can be performed using it. It remains where it lands, including on walls, and Sam and enemies bounce off it. Once acquired, a portable jump pad can be thrown repeatedly. Each gun has a separate type of ammunition, of which explosive projectiles may inflict self-harm on the character. Eight stacks can be configured and at any time altered and swapped between. As part of the "gun stacker", using collectible connectors, the player can stack up to six weapons vertically and fire them simultaneously. By default, he brandishes one machine pistol. Sam can use up to four weapons of each of eight types, which can be collected throughout levels. Enemies approach from any direction and attack using varying behaviors: some engage in melee combat, others bear ranged weapons, and some act as suicide bombers. Sam, as the player character, traverses confined levels, most of which have a primary route leading to the right, while others have branching paths, and some include puzzles. The antagonist is General Maxilla, who is leading the horde on Mental's behalf. The primary objective is leading Sam "Serious" Stone through various historical settings and fight enemies from the horde of his nemesis, Mental, and destroy teleportation beacons it placed. It is played as a twin-stick shooter with a gamepad or with a keyboard– mouse control combination. Serious Sam Double D is a 2D side-scrolling shooter with run and gun, platforming and exploration elements. Sam clashing with a Caterfighter using a six-piece weapon stack ![]() Its repetitiveness and some technical issues were criticized. ![]() Conflicting opinions were raised regarding the game's writing, level design, music, and visual style. The gun stacker was well received, although a lack of depth was noted. This version was ported back to Microsoft Windows and released in October 2013 as a free update for the original game.ĭouble D and its XXL version were met with a mixed reception. Serious Sam Double D XXL, an expanded version, was co-released by Mastertronic for the Xbox 360 via Xbox Live Arcade in February 2013, introducing more content and a local cooperative multiplayer mode. Double D debuted for Microsoft Windows in August 2011. Devolver Digital requested a " Contra on acid" and designer Nathan Fouts modeled the game after Mommy's Best Games' first release, Weapon of Choice. Enemies appear from all sides and their corpses can be used as platforms.Īnnounced in March 2011, Double D was created as part of the Serious Sam Indie Series to promote the release of Serious Sam 3: BFE. As Sam, the player navigates 2D levels and can use the "gun stacker" to create vertical stacks of up to six weapons that are fired simultaneously. The game follows Sam "Serious" Stone traveling through various historical settings to destroy the horde of his nemesis, Mental, and its teleportation beacons. ![]() Serious Sam Double D is a 2011 side-scrolling shooter game developed by Mommy's Best Games and published by Devolver Digital. ![]()
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